Linking the virtual world with reality. Allowing us to see things in the real world that we may not have an opportunity to see. I have used augmented reality before and didn't even know it, I use it when I drive with my sat nav.
I found the zooburst activity really interesting and cool. I think that using the programs like zoo burst, would really engage the students. It would give them the chance to express their creative side, be able to express stories through animation. It could be used for students with difficulties such as hearing, speech impairments they can have the opportunities to express themselves in a different way. I think that using this application in the classroom would be a great tool for students to write reports, narratives and so many other forms of literacy. The initial lessons of teaching students how to use the program would have to be very structured and take some time, but after students had a chance to play around they would soon get it quite quickly.
These are a few videos that have given myself a better understanding of how these programs work.
Augmented Reality
Zooburst
I look forward to showing my supervising teacher ; )
The behavioural links are good for a reference tool. It shows you many different theorists approaches to behavioural management in the classroom. It also incorporates technology tools that can be used. I will need to read more of these links to get a deeper understanding of their applications.
Horizon Report
The Horizon Report (2010) States that learning environments are changing and that we need to acknowledge this.... Teachers are beginning to see the importance of ICT's in the classroom and technology as a whole. Traditionally a learning environment has been a physical space, now the 'spaces' where students learn are becoming more community-driven, interdisciplinary, and supported by technologies that engage virtual communication and collaboration.
Information technologies impact how people work, play, learn, socialise, and collaborate.
It states that those who that the opportunity to learn technology skills are in a better position to obtain and make use of technologies. It puts them in front of the cue, it gives them opportunities for better employment and careers.
Bianca x
Reference List
Johnson, L., Smith, R., Levine, A., and Haywood, K., (2010). 2010 Horizon Report: K-12 Edition. Austin, Texas: The New Media Consortium.
Zooburst, 2010, Zooburst; 3D Pop Up Book. Retrieved from http://www.zooburst.com
You Tube, 2007, Augmented Reality by Hitlab. Retrieved from http://www.youtube.com/watch?v=ZKw_Mp5YkaE

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